================================================================ Title : Hydrodam for UT4 Map Filename : ut4_hydrodam Filename : ut4_hydrodam.pk3 Release Date : ??/??/2008 Author(s) : Dragonne{TRIAD} Email Address : Dragonne@ClanTriad.net Homepage : http://www.clantriad.net Urban Terror Homepage : http://www.urbanterror.net Description : A large hydroelectric dam providing power to a nearby city. Kudos to my old friend Nyk who made the oridinal ut_dam level. This isn't a copy or a remake, but it is in tribute to that old heavy chokepoint map that made TS so much more of a shootout and less of a hunt for stragglers. Additional Credits to : id Software: For making Q3 Silicon Ice Development/Frozen Sand LLC: For making Urban Terror and so strongly supporting the UT community. Other Contributors : RabidCow - Skybox and terrain textures BladeKiller - model terrain Various online repositories for base textures and base sounds. Info about the Author : I'm a typical Online Gaming Addict, Software Developer in Real Life™, Picky and a bit anal about things sometimes. I'm a perfectionist. I STILL wish I could make better textures. :( ================================================================ Installation : Extract the .zip file to your q3ut4 folder. DO NOT just rename the .zip to a .pk3 file, it will not work. * PK3 File Information * Map(.bsp) Name : ut4_hydrodam New Textures : 95% new textures New Sounds : yup, all of them New Music Track : Well, if you want to count the Muzak... lol * Play Information * Bot Support : Dunno. Haven't tried to compile them by the time I made this txt file. Deathmatch : Yup Last Man Standing : Yup Follow The Leader : No Team Survivor : Yup Capture The Flag : Yup Capture and Hold : Yup Bomb : Yup Jump Training : No * Construction * Base : From scratch, all original Editor(s) used : GTKRadiant 1.4.0 Other Prog(s) used : q3map2_fs_ZERO4 (thanks woekele/Hobbes and mostly 27!) for compiling, PSP 6.0 and PS 5.0 for texture and image editing, Goldwave for sound editing. Known Bugs : maybe some little VIS issues, but from places you can only get to in spectator. Build Time : about 320 hours Build Machine : P4 3.4Ghz, 1.5GB Compile machine : P4 3.4Ghz, 1.5GB Final Compile time : 18.5 hours * Map/Creative Notes * Just play it!!! =) If you would like any prefabs made from this map, contact Dragonne. * Other Info * Nothing of any consequence. * Copyright / Permissions * Authors MAY NOT use this level as a base to build additional levels, and the geometry CANNOT be changed in any way. If you wish to recreate this level for another game or mod, please inform me be e-mail, just so I know it's out there in other forms, and I might even help. Please retain this text file if you do. This .pk3 may be distributed over the Internet and/or BBS systems(like these exist anymore) as long as the ORIGINAL(this) text file is included in the .zip file. You may NOT distribute this map/.pk3/.bsp file commercially without my expressed WRITTEN permission. If you wish to include this in a compilation of some form, have your people contact my people and they'll talk, or just send me an e-mail and we'll talk. ;)